Create 2 decks, each with Estate1 VP
Cost: 2 Coins
and Copper1 Coin
Cost: 0 Coins
. In addition to those, set up the following supply piles:
DominionClick to exclude Dominion: 10×Curse-1 VP
Cost: 0 Coins
Estate1 VP
Cost: 2 Coins
Duchy3 VP
Cost: 5 Coins
Province6 VP
Cost: 8 Coins
46×Copper1 Coin
Cost: 0 Coins
40×Silver2 Coins
Cost: 3 Coins
30×Gold3 Coins
Cost: 6 Coins
10×MoatClick to veto Moat+2 Cards
When another player plays an Attack card, you may reveal this from your hand. If you do, you are unaffected by that Attack.
Cost: 2 Coins
SeasideClick to exclude Seaside: 10×LookoutClick to veto Lookout+1 Action
Look at the top 3 cards of your deck. Trash one of them. Discard one of them. Put the other one on top of your deck.
Cost: 3 Coins
Dark AgesClick to exclude Dark Ages: 10×VagrantClick to veto Vagrant+1 Card
+1 Action

Reveal the top card of your deck. If it's a Curse, Ruins, Shelter, or Victory card, put it into your hand.
Cost: 2 Coins
AdventuresClick to exclude Adventures: 10×Bridge TrollClick to veto Bridge TrollEach other player takes his -1 Coin token. Now and at the start of your next turn: +1 Buy. While this is in play, cards cost 1 Coin less on your turns, but not less than 0 Coins.
Cost: 5 Coins
10×MessengerClick to veto Messenger+1 Buy
+2 Coins

You may put your deck into your discard pile. When this is your first buy in a turn, gain a card costing up to 4 Coins, and each other player gains a copy of it.
Cost: 4 Coins
10×RatcatcherClick to veto Ratcatcher+1 Card
+1 Action

Put this on your Tavern mat. At the start of your turn, you may call this to trash a card from your hand.
Cost: 2 Coins
EmpiresClick to exclude Empires: 10×City QuarterClick to veto City Quarter+2 Actions
Reveal your hand. +1 Card per Action card revealed.
Cost: 8 Debt
10×TempleClick to veto Temple+1 VP
Trash from 1 to 3 differently named cards from your hand. Add 1 VP Token to the Temple Supply pile. When you gain this, take the VP Token from the Temple Supply pile.
Cost: 4 Coins
MenagerieClick to exclude Menagerie: 10×WayfarerClick to veto Wayfarer+3 Cards
You may gain a Silver. This has the same cost as the last other card gained this turn, if any.
Cost: 6 Coins
AlliesClick to exclude Allies: 10×MarquisClick to veto Marquis+1 Buy
+1 Card per card in your hand. Discard down to 10 cards in hand.
Cost: 6 Coins
Other components these cards require:
The game is over when the Province supply is empty, or any three supplies are empty.
Players: 2 3 4 5 6 whatever
(Selecting anything above will remember which kingdom cards are currently selected. Click the button below to reset.)
Select new cards with these criteria
Click on a set name to exclude it. Click on a card to veto it. Excluded sets and vetoed cards are listed just above here; click on them to include them again.
Select up to / precisely 2 Event/Landmark/Project/Trait/Way cards.
Exclude / Include deprecated cards.
List cards alphabetically
Disable background colors