Create a deck for each player, comprising Necropolis+2 Actions
Cost: 1 Coin
, Overgrown EstateWhen you trash this, +1 Card.
Cost: 1 Coin
, HovelWhen you buy a Victory card, you may trash this from your hand.
Cost: 1 Coin
, and Copper1 Coin
Cost: 0 Coins
. In addition to those, set up the following supply piles:
promosClick to exclude promos: StashClick to veto Stash2 Coins
When you shuffle, you may put this anywhere in your deck.
Cost: 5 Coins
IntrigueClick to exclude Intrigue: ConspiratorClick to veto Conspirator+2 Coins
If you've played 3 or more Actions this turn (counting this): +1 Card, +1 Action.
Cost: 4 Coins
HaremClick to veto Harem2 Coins
2 VP

Cost: 6 Coins
Wishing WellClick to veto Wishing Well+1 Card
+1 Action

Name a card, then reveal the top card of your deck. If it is the named card, put it in your hand.
Cost: 3 Coins
SeasideClick to exclude Seaside: TacticianClick to veto TacticianDiscard your hand. If you discarded any cards this way, then at the start of your next turn, +5 Cards, +1 Buy, and +1 Action.
Cost: 5 Coins
ProsperityClick to exclude Prosperity: BankClick to veto BankWhen you play this, it's worth 1 coin per Treasure card you have in play (counting this).
Cost: 7 Coins
CornucopiaClick to exclude Cornucopia: MenagerieClick to veto Menagerie+1 Action
Reveal your hand. If there are no duplicate cards in it, +3 Cards. Otherwise, +1 Card.
Cost: 3 Coins
HinterlandsClick to exclude Hinterlands: TraderClick to veto TraderTrash a card from your hand. Gain a number of Slivers equal to its cost in coins. When you would gain a card, you may reveal this from your hand. If you do, instead gain a Silver.
Cost: 4 Coins
Dark AgesClick to exclude Dark Ages: StoreroomClick to veto Storeroom+1 Buy
Discard any number of cards. +1 Card per card discarded. Discard any number of cards. +1 Coin per card discarded the second time.
Cost: 3 Coins
EmpiresClick to exclude Empires: Event WeddingClick to veto Wedding+1 VP
Gain a Gold.
Cost: 4 Coins + 3 Debt
RenaissanceClick to exclude Renaissance: LackeysClick to veto Lackeys+2 Cards
When you gain this, +2 Villagers.
Cost: 2 Coins
PlunderClick to exclude Plunder: Event JourneyClick to veto JourneyOnce per turn: If the previous turn wasn't yours, you don't discard cards from play in Clean-up this turn, and take an extra turn after this one.
Cost: 4 Coins
Other components these cards require:
Players: 2 3 4 5 6 whatever
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