promosClick to exclude promos: GovernorClick to veto Governor+1 Action
Choose one; you get the version in parentheses: Each player gets +1 (+3) Cards; or each player gains a Silver (Gold); or each player may trash a card from his hand and gain a card costing exactly 1 Coin (2 Coins) more.
Cost: 5 Coins
StashClick to veto Stash2 Coins
When you shuffle, you may put this anywhere in your deck.
Cost: 5 Coins
DominionClick to exclude Dominion: MoneylenderClick to veto MoneylenderTrash a Copper from your hand. If you do, +3 coins.
Cost: 4 Coins
IntrigueClick to exclude Intrigue: HaremClick to veto Harem2 Coins
2 VP

Cost: 6 Coins
Wishing WellClick to veto Wishing Well+1 Card
+1 Action

Name a card, then reveal the top card of your deck. If it is the named card, put it in your hand.
Cost: 3 Coins
SeasideClick to exclude Seaside: Fishing VillageClick to veto Fishing Village+2 Actions
+1 Coin

At the start of your next turn: +1 Action, +1 coin
Cost: 3 Coins
Prosperity Update PackClick to exclude Prosperity Update Pack: MagnateClick to veto MagnateReveal your hand. +1 Card per Treasure in it.
Cost: 5 Coins
CornucopiaClick to exclude Cornucopia: MenagerieClick to veto Menagerie+1 Action
Reveal your hand. If there are no duplicate cards in it, +3 Cards. Otherwise, +1 Card.
Cost: 3 Coins
HinterlandsClick to exclude Hinterlands: OasisClick to veto Oasis+1 Card
+1 Action
+1 Coin

Discard a card.
Cost: 3 Coins
Hinterlands Update PackClick to exclude Hinterlands Update Pack: Guard DogClick to veto Guard Dog+2 Cards
If you have 5 or fewer cards in hand, +2 Cards. When another player plays an Attack, you may first play this from your hand.
Cost: 3 Coins
Players: 2 3 4 5 6 whatever
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Click on a set name to exclude it. Click on a card to veto it. Excluded sets and vetoed cards are listed just above here; click on them to include them again.
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