Create a deck for each player, comprising Estate1 VP
Cost: 2 Coins
and Goat1 Coin
When you play this, you may trash a card from your hand.
Cost: 2 Coins
Copper1 Coin
Cost: 0 Coins
DominionClick to exclude Dominion: MilitiaClick to veto Militia+2 Coins
Each other player discards down to 3 cards in his hand.
Cost: 4 Coins
Intrigue Update PackClick to exclude Intrigue Update Pack: MillClick to veto Mill1 VP
+1 Card
+1 Action

You may discard 2 cards, for +$2.
Cost: 4 Coins
SeasideClick to exclude Seaside: LighthouseClick to veto Lighthouse+1 Action
Now and at the start of your next turn: +1 Coin. While this is in play, when another player plays an Attack card, it doesn't affect you.
Cost: 2 Coins
CornucopiaClick to exclude Cornucopia: HarvestClick to veto HarvestReveal the top 4 cards of your deck, then discard them. +1 Coin per differently named card revealed.
Cost: 5 Coins
Hinterlands Update PackClick to exclude Hinterlands Update Pack: NomadsClick to veto Nomads+1 Buy
+2 Coins

When you gain or trash this, +2 Coins.
Cost: 4 Coins
TrailClick to veto Trail+1 Card
+1 Action

When you gain, trash, or discard this, other than in Clean-up, you may play it.
Cost: 4 Coins
Dark AgesClick to exclude Dark Ages: VagrantClick to veto Vagrant+1 Card
+1 Action

Reveal the top card of your deck. If it's a Curse, Ruins, Shelter, or Victory card, put it into your hand.
Cost: 2 Coins
GuildsClick to exclude Guilds: MasterpieceClick to veto Masterpiece1 Coin
When you buy this, you may overpay for it. If you do, gain a Silver per 1 Coin you overpaid.
Cost: 3 Coins
EmpiresClick to exclude Empires: Landmark Bandit FortClick to veto Bandit FortWhen scoring, -2 VP for each Silver and each Gold you have.
NocturneClick to exclude Nocturne: [Boon][Shuffle together all of the Boon cards (12 cards), and set this Boon stack face-up, with only the topmost card visible.]
PixieClick to veto Pixie+1 Card
+1 Action

Discard the top Boon. You may trash this to receive that Boon twice.
Cost: 2 Coins
MenagerieClick to exclude Menagerie: Way of the SealClick to veto Way of the Seal+1 Coin
This turn, when you gain a card, you may put it onto your deck.
Cost: 0 Coins
PlunderClick to exclude Plunder: Harbor VillageClick to veto Harbor Village+1 Card
+1 Action

After the next Action you play this turn, if it gave you +Coins, +1 Coin.
Cost: 4 Coins
Players: 2 3 4 5 6 whatever
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