DominionClick to exclude Dominion: LaboratoryClick to veto Laboratory+2 Cards
+1 Action

Cost: 5 Coins
SeasideClick to exclude Seaside: BazaarClick to veto Bazaar+1 Card
+2 Actions
+1 Coin

Cost: 5 Coins
CornucopiaClick to exclude Cornucopia: Fortune TellerClick to veto Fortune Teller+2 Coins
Each other player reveals cards from the top of his deck until he reveals a Victory or Curse card. He puts it on top and discards the other revealed cards.
Cost: 3 Coins
MenagerieClick to veto Menagerie+1 Action
Reveal your hand. If there are no duplicate cards in it, +3 Cards. Otherwise, +1 Card.
Cost: 3 Coins
HinterlandsClick to exclude Hinterlands: CrossroadsClick to veto CrossroadsReveal your hand. +1 Card per Victory card revealed. If this is the first time you played a Crossroads this turn, +3 Actions.
Cost: 2 Coins
Dark AgesClick to exclude Dark Ages: GraverobberClick to veto GraverobberChoose one: Gain a card from the trash costing from 3 Coins to 6 Coins, putting it on top of your deck; or trash an Action card from your hand and gain a card costing up to 3 Coins more than it.
Cost: 5 Coins
AdventuresClick to exclude Adventures: DungeonClick to veto Dungeon+1 Action
Now and at the start of your next turn: +2 Cards, then discard 2 cards.
Cost: 3 Coins
NocturneClick to exclude Nocturne: GuardianClick to veto GuardianUntil your next turn, when another player plays an Attack card, it doesn't affect you. At the start of your next turn, +1 Coin. This is gained to your hand (instead of your discard pile).
Cost: 2 Coins
MenagerieClick to exclude Menagerie: SanctuaryClick to veto Sanctuary+1 Card
+1 Action
+1 Buy

You may Exile a card from your hand.
Cost: 5 Coins
Way of the SealClick to veto Way of the Seal+1 Coin
This turn, when you gain a card, you may put it onto your deck.
Cost: 0 Coins
AlliesClick to exclude Allies: SycophantClick to veto Sycophant+1 Action
Discard 3 cards. If you discarded at least one, +3 Coins. When you gain or trash this, +2 Favors.
Cost: 2 Coins
Ally Gang of PickpocketsClick to veto Gang of PickpocketsAt the start of your turn, discard down to 4 cards in hand unless you spend a Favor.
Cost: 0 Coins
Other components these cards require:
Players: 2 3 4 5 6 whatever
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