DominionClick to exclude Dominion: CellarClick to veto Cellar+1 Action
Discard any number of cards. +1 Card per card discarded.
Cost: 2 Coins
AlchemyClick to exclude Alchemy: Potion
Cost: 4 Coins
GolemClick to veto GolemReveal cards from your deck until revealing 2 Action cards other than Golems. Discard the other cards, then play the Action cards in either order.
Cost: 4 Coins + 1 Potion
VineyardClick to veto VineyardWorth 1 VP for every 3 Action cards in your deck (rounded down).
Cost: 1 Potion
HinterlandsClick to exclude Hinterlands: Fool's GoldClick to veto Fool's GoldIf this is the first time you played a Fool's Gold this turn, this is worth 1 Coin, otherwise it's worth 4 Coins. When another player gains a Province, you may trash this from your hand. If you do, gain a Gold, putting it on your deck.
Cost: 2 Coins
Dark AgesClick to exclude Dark Ages: MercenaryYou may trash 2 cards from your hand. If you do, +2 Cards, +2 Coins, and each other player discards down to 3 cards in hand. (This is not in the Supply.)
Cost: 0 Coins
CatacombsClick to veto CatacombsLook at the top 3 cards of your deck. Choose one: Put them into your hand; or discard them and +3 Cards. When you trash this, gain a cheaper card.
Cost: 5 Coins
RatsClick to veto Rats+1 Card
+1 Action

Gain a Rats. Trash a card from your hand other than a Rats (or reveal a hand of all Rats). When you trash this, +1 Card.
Cost: 4 Coins
UrchinClick to veto Urchin+1 Card
+1 Action

Each other player discards down to 4 cards in hand. When you play another Attack card with this in play, you may trash this. If you do, gain a Mercenary from the Mercenary pile.
Cost: 3 Coins
Wandering MinstrelClick to veto Wandering Minstrel+1 Card
+2 Actions

Reveal the top 3 cards of your deck. Put the Actions back on top in any order and discard the rest.
Cost: 4 Coins
GuildsClick to exclude Guilds: MasterpieceClick to veto Masterpiece1 Coin
When you buy this, you may overpay for it. If you do, gain a Silver per 1 Coin you overpaid.
Cost: 3 Coins
RenaissanceClick to exclude Renaissance: Project CitadelClick to veto CitadelThe first time you play an Action card during each of your turns, play it again afterwards.
Cost: 8 Coins
MenagerieClick to exclude Menagerie: GoatherdClick to veto Goatherd+1 Action
You may trash a card from your hand. +1 Card per card the player to your right trashed on their last turn.
Cost: 3 Coins
Players: 2 3 4 5 6 whatever
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