DominionClick to exclude Dominion: Council RoomClick to veto Council Room+4 Cards
+1 Buy

Each other player draws a card.
Cost: 5 Coins
RemodelClick to veto RemodelTrash a card from your hand. Gain a card costing up to 2 more than the trashed card.
Cost: 4 Coins
Intrigue Update PackClick to exclude Intrigue Update Pack: CourtierClick to veto CourtierReveal a card from your hand. For each type it has (Action, Attack, etc.), choose one: +1 Action; or +1 Buy; or +3 Coins; or gain a Gold. The choices must be different.
Cost: 5 Coins
SeasideClick to exclude Seaside: LighthouseClick to veto Lighthouse+1 Action
Now and at the start of your next turn: +1 Coin. While this is in play, when another player plays an Attack card, it doesn't affect you.
Cost: 2 Coins
Seaside Update PackClick to exclude Seaside Update Pack: Tide PoolsClick to veto Tide Pools+3 Cards
+1 Action

At the start of your next turn, discard 2 cards.
Cost: 4 Coins
CornucopiaClick to exclude Cornucopia: Horn of PlentyClick to veto Horn of PlentyWhen you play this, gain a card costing up to 1 Coin per differently named card you have in play, counting this. If it's a Victory card, trash this.
Cost: 5 Coins
Dark AgesClick to exclude Dark Ages: CounterfeitClick to veto Counterfeit1 Coin
+1 Buy

When you play this, you may play a Treasure from your hand twice. if you do, trash that Treasure.
Cost: 5 Coins
AdventuresClick to exclude Adventures: PortClick to veto Port+1 Card
+2 Actions

When you buy this, gain another Port.
Cost: 4 Coins
RangerClick to veto Ranger+1 Buy
Turn your Journey token over (it starts face up). If it's face up, +5 Cards.
Cost: 4 Coins
RelicClick to veto Relic2 Coins
When you play this, each other players puts his -1 Card token on his deck.
Cost: 5 Coins
RenaissanceClick to exclude Renaissance: Project CitadelClick to veto CitadelThe first time you play an Action card during each of your turns, play it again afterwards.
Cost: 8 Coins
MenagerieClick to exclude Menagerie: Event DelayClick to veto DelayYou may set aside an Action card from your hand. At the start of your next turn, play it.
Cost: 0 Coins
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