SeasideClick to exclude Seaside: BazaarClick to veto Bazaar+1 Card
+2 Actions
+1 Coin

Cost: 5 Coins
CutpurseClick to veto Cutpurse+2 Coins
Each other player discards a Copper card (or reveals a hand with no Copper).
Cost: 4 Coins
SalvagerClick to veto Salvager+1 Buy
Trash a card from your hand. +Coins equal to its cost.
Cost: 4 Coins
Prosperity Update PackClick to exclude Prosperity Update Pack: War ChestClick to veto War ChestThe player to your left names a card. Gain a card costing up to 5 Coins  that hasn't been named for War Chests this turn.
Cost: 5 Coins
HinterlandsClick to exclude Hinterlands: TraderClick to veto TraderTrash a card from your hand. Gain a number of Slivers equal to its cost in coins. When you would gain a card, you may reveal this from your hand. If you do, instead gain a Silver.
Cost: 4 Coins
Hinterlands Update PackClick to exclude Hinterlands Update Pack: TrailClick to veto Trail+1 Card
+1 Action

When you gain, trash, or discard this, other than in Clean-up, you may play it.
Cost: 4 Coins
EmpiresClick to exclude Empires: Landmark PalaceClick to veto PalaceWhen scoring, 3 VP per set you have of Copper - Silver - Gold.
NocturneClick to exclude Nocturne: State Envious / DeludedAt the start of your Buy phase, return this, and Silver and Gold make 1 Coin this turn. / At the start of your Buy phase, return this, and you can't buy Actions this turn.
Cost: 0 Coins
Imp+2 Cards
You may play an Action card fromyour hand that you don't have a copy of in play. (This is not in the Supply.)
Cost: 2 Coins
State Miserable / Twice Miserable-2 VP / -4 VP
Cost: 0 Coins
[Hex][Shuffle together all of the Hex cards (12 cards), and set this Hex stack face-up, with only the topmost card visible.]
TormentorClick to veto Tormentor+2 Coins
If you have no other cards in play, gain an Imp from its pile. Otherwise, each other player receives the next Hex.
Cost: 5 Coins
AlliesClick to exclude Allies: CourierClick to veto Courier+1 Coin
Discard the top card of your deck. Look through your discard pile; you may play an Action or Treasure from it.
Cost: 4 Coins
PlunderClick to exclude Plunder: CrucibleClick to veto CrucibleTrash a card from your hand. +1 Coin per 1 Coin it costs.
Cost: 4 Coins
RopeClick to veto Rope1 Coin
+1 Buy

At the start of your next turn, +1 Card and you may trash a card from your hand.
Cost: 4 Coins
Players: 2 3 4 5 6 whatever
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