Create a deck for each player, comprising Necropolis+2 Actions
Cost: 1 Coin
, Overgrown EstateWhen you trash this, +1 Card.
Cost: 1 Coin
, HovelWhen you buy a Victory card, you may trash this from your hand.
Cost: 1 Coin
, and Copper1 Coin
Cost: 0 Coins
. In addition to those, set up the following supply piles:
DominionClick to exclude Dominion: MilitiaClick to veto Militia+2 Coins
Each other player discards down to 3 cards in his hand.
Cost: 4 Coins
SmithyClick to veto Smithy+3 Cards
Cost: 4 Coins
SeasideClick to exclude Seaside: EmbargoClick to veto Embargo+2 Coins
Trash this card. Put an Embargo token on top of a Supply pile. When a player buys a card, he gains a Curse card per Embargo token on that pile.
Cost: 2 Coins
ProsperityClick to exclude Prosperity: VaultClick to veto Vault+2 Cards
Discard any number of cards. +1 per card discarded. Each other player may discard 2 cards. If he does, he draws a card.
Cost: 5 Coins
HinterlandsClick to exclude Hinterlands: FarmlandClick to veto Farmland2 VP
When you buy this, trash a card from your hand. Gain a card costing exactly 2 Coins more than the trashed card.
Cost: 6 Coins
Dark AgesClick to exclude Dark Ages: BeggarClick to veto BeggarGain 3 Coppers, putting them into your hand. When another player plays an Attack card, you may discard this. If you do, gain two Silvers, putting one on top of your deck.
Cost: 2 Coins
FeodumClick to veto FeodumWorth 1 VP for every 3 Silvers in your deck (round down). When you trash this, gain 3 Silvers.
Cost: 4 Coins
MysticClick to veto Mystic+1 Action
+2 Coins

Name a card. Reveal the top cards of your deck. If it's the named card, put it into your hand.
Cost: 5 Coins
AdventuresClick to exclude Adventures: Event FerryClick to veto FerryMove your -2 Coins cost token to an Action Supply pile (cards from that pile cost 2 Coins less on your turns, but not less than 0 Coins.
Cost: 3 Coins
GearClick to veto Gear+2 Cards
Set aside up to 2 cards from your hand face down. At the start of your next turn, put them into your hand.
Cost: 3 Coins
RazeClick to veto RazeTrash this or a card from your hand. Look at a number of cards from the top of your deck equal to the cost in Coins of the trashed card. Put one into your hand and discard the rest.
Cost: 2 Coins
MenagerieClick to exclude Menagerie: Way of the SheepClick to veto Way of the Sheep+2 Coins
Cost: 0 Coins
Other components these cards require:
Players: 2 3 4 5 6 whatever
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