Create a deck for each player, comprising Necropolis+2 Actions
Cost: 1 Coin
, Overgrown EstateWhen you trash this, +1 Card.
Cost: 1 Coin
, HovelWhen you buy a Victory card, you may trash this from your hand.
Cost: 1 Coin
, and Copper1 Coin
Cost: 0 Coins
. In addition to those, set up the following supply piles:
Artifact HornOnce per turn, when you discard a Border Guard from play, you may put it onto your deck. Artifact LanternYour Border Guards reveal 3 cards and discard 2. (It takes all 3 being Actions to take the Horn.) [Ruins][Shuffle together all 5 types of Ruins cards (50 cards), then blindly take the appropriate number, and set this Ruins stack face up, with only the topmost card visible.]
BeggarClick to veto BeggarGain 3 Coppers, putting them into your hand. When another player plays an Attack card, you may discard this. If you do, gain two Silvers, putting one on top of your deck.
Cost: 2 Coins
Border GuardClick to veto Border Guard+1 Action
Reveal the top 2 cards of your deck. Put one into your hand and discard the other. If both were Actions, take the Lantern or Horn.
Cost: 2 Coins
CourtierClick to veto CourtierReveal a card from your hand. For each type it has (Action, Attack, etc.), choose one: +1 Action; or +1 Buy; or +3 Coins; or gain a Gold. The choices must be different.
Cost: 5 Coins
Death CartClick to veto Death Cart+5 Coins
You may trash an Action card from your hand. If you don't, trash this. When you gain this, gain 2 Ruins.
Cost: 4 Coins
Trait FriendlyClick to veto FriendlyAt the start of your Clean-up phase, you may discard a Friendly card to gain a Friendly card Harbor VillageClick to veto Harbor Village+1 Card
+1 Action

After the next Action you play this turn, if it gave you +Coins, +1 Coin.
Cost: 4 Coins
IronmongerClick to veto Ironmonger+1 Card
+1 Action

Reveal the top card of your deck; you may discard it. Either way, if it's an... Action card, +1 Action; Treasure card, +1 Coin; Victory card, +1 card.
Cost: 4 Coins
LookoutClick to veto Lookout+1 Action
Look at the top 3 cards of your deck. Trash one of them. Discard one of them. Put the other one on top of your deck.
Cost: 3 Coins
RemakeClick to veto RemakeDo this twice: Trash a card from your hand, then gain a card costing exactly 1 Coin more than the trashed card.
Cost: 4 Coins
Sea HagClick to veto Sea HagEach other player discards the top card of his deck, then gains a Curse card, putting it on top of his deck.
Cost: 4 Coins
Wine MerchantClick to veto Wine Merchant+1 Buy
+4 Coins

Put this on your Tavern mat. At the end of your Buy phase, if you have at least 2 Coins unspent, you may discard this from your Tavern mat.
Cost: 5 Coins
Intrigue Update PackClick to exclude Intrigue Update Pack SeasideClick to exclude Seaside CornucopiaClick to exclude Cornucopia Dark AgesClick to exclude Dark Ages AdventuresClick to exclude Adventures RenaissanceClick to exclude Renaissance PlunderClick to exclude Plunder
Other components these cards require:
Players: 2 3 4 5 6 whatever
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