DominionClick to exclude Dominion: FeastClick to veto FeastTrash this card. Gain a card costing up to 5.
Cost: 4 Coins
IntrigueClick to exclude Intrigue: CourtyardClick to veto Courtyard+3 Cards
Put a card from your hand on top of your deck.
Cost: 2 Coins
PawnClick to veto PawnChoose two: +1 Card, +1 Action, +1 Buy, +1 coin. (The choices must be different.)
Cost: 2 Coins
StewardClick to veto StewardChoose one: +2 Cards; or +2 coins; or trash 2 cards from your hand.
Cost: 3 Coins
SeasideClick to exclude Seaside: EmbargoClick to veto Embargo+2 Coins
Trash this card. Put an Embargo token on top of a Supply pile. When a player buys a card, he gains a Curse card per Embargo token on that pile.
Cost: 2 Coins
WharfClick to veto Wharf+2 Cards
+1 Buy

At the start of your next turn: +2 Cards, +1 Buy
Cost: 5 Coins
HinterlandsClick to exclude Hinterlands: DevelopClick to veto DevelopTrash a card from your hand. Gain a card costing exactly 1 Coin more than it and a card costing exactly 1 Coin less than it, in either order, putting them on top of your deck.
Cost: 3 Coins
AdventuresClick to exclude Adventures: GearClick to veto Gear+2 Cards
Set aside up to 2 cards from your hand face down. At the start of your next turn, put them into your hand.
Cost: 3 Coins
Event InheritanceClick to veto InheritanceOnce per game: Set aside a non-Victory Action card from the Supply costing up to 4 Coins. Move your Estate token to it (your Estates gain the abilities and types of that card).
Cost: 7 Coins
EmpiresClick to exclude Empires: Event DominateClick to veto DominateGain a Province. If you do, +9 VP Tokens.
Cost: 14 Coins
MenagerieClick to exclude Menagerie: Animal FairClick to veto Animal Fair+4 Coins
+1 Buy per empty supply pile. Instead of paying this card's cost, you may trash an Action card from your hand.
Cost: 7 Coins
PlunderClick to exclude Plunder: GondolaClick to veto GondolaEither now or at the start of your next turn: +2 Coins. When you gain this, you may play an Action card from your hand.
Cost: 4 Coins
Other components these cards require:
Players: 2 3 4 5 6 whatever
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