DominionClick to exclude Dominion: LibraryClick to veto LibraryDraw until you have 7 cards in hand. You may set aside any Action cards drawn this way, as you draw them; discard the set aside cards after you finish drawing.
Cost: 5 Coins
MoatClick to veto Moat+2 Cards
When another player plays an Attack card, you may reveal this from your hand. If you do, you are unaffected by that Attack.
Cost: 2 Coins
IntrigueClick to exclude Intrigue: Wishing WellClick to veto Wishing Well+1 Card
+1 Action

Name a card, then reveal the top card of your deck. If it is the named card, put it in your hand.
Cost: 3 Coins
CornucopiaClick to exclude Cornucopia: FairgroundsClick to veto FairgroundsWorth 2 VP for every 5 differently named cards in your deck (round down).
Cost: 6 Coins
Hinterlands Update PackClick to exclude Hinterlands Update Pack: CauldronClick to veto Cauldron2 Coins
+1 Buy

The third time you gain an Action this turn, each other player gains a Curse
Cost: 5 Coins
SoukClick to veto Souk+1 Buy
+7 Coins

-1 Coin per card in your hand (you can't go below  0 Coins). When you gain this, trash up to 2 cards from your hand.
Cost: 5 Coins
AdventuresClick to exclude Adventures: DungeonClick to veto Dungeon+1 Action
Now and at the start of your next turn: +2 Cards, then discard 2 cards.
Cost: 3 Coins
EmpiresClick to exclude Empires: Event WindfallClick to veto WindfallIf your deck and discard pile are empty, gain 3 Golds.
Cost: 5 Coins
RenaissanceClick to exclude Renaissance: Artifact Treasure ChestAt the start of your Buy phase, gain a Gold. SwashbucklerClick to veto Swashbuckler+3 Cards
If your discard pile has any cards in it: +1 Coffers, then if you have at least 4 Coffers tokens, take the Treasure Chest.
Cost: 5 Coins
MenagerieClick to exclude Menagerie: Way of the SealClick to veto Way of the Seal+1 Coin
This turn, when you gain a card, you may put it onto your deck.
Cost: 0 Coins
AlliesClick to exclude Allies: SycophantClick to veto Sycophant+1 Action
Discard 3 cards. If you discarded at least one, +3 Coins. When you gain or trash this, +2 Favors.
Cost: 2 Coins
Ally Circle of WitchesClick to veto Circle of WitchesAfter playing a Liaison, you may spend 3 Favors to have each other player gain a Curse.
Cost: 0 Coins
PlunderClick to exclude Plunder: [Loot][Shuffle together all 15 types of Loot cards (30 cards), and set this Loot stack face down.]
Sack of LootClick to veto Sack of Loot1 Coin
+1 Buy

Gain a Loot.
Cost: 6 Coins
Other components these cards require:
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