DominionClick to exclude Dominion: ChapelClick to veto ChapelTrash up to 4 cards from your hand.
Cost: 2 Coins
Intrigue Update PackClick to exclude Intrigue Update Pack: PatrolClick to veto Patrol+3 Cards
Reveal the top 4 cards of your deck. Put the Victory cards and Curses into your hand. Put the rest back in any order.
Cost: 5 Coins
ProsperityClick to exclude Prosperity: LoanClick to veto Loan1 Coin
When you play this, reveal cards from your deck until you reveal a Treasure. Discard it or trash it. Discard the other cards.
Cost: 3 Coins
Prosperity Update PackClick to exclude Prosperity Update Pack: TiaraClick to veto Tiara+1 Buy
This turn, when you gain a card, you may put it onto your deck. You may play a Treasure from your hand twice.
Cost: 4 Coins
HinterlandsClick to exclude Hinterlands: DuchessClick to veto Duchess+2 Coins
Each player (including you) looks at the top card of his deck, and discards it or puts it back. In games using this, when you gain a Duchy, you may gain a Duchess.
Cost: 2 Coins
Dark AgesClick to exclude Dark Ages: Band of MisfitsClick to veto Band of MisfitsPlay this as if it were an Action card in the Supply costing less than it that you choose. This is that card until it leaves play.
Cost: 5 Coins
GuildsClick to exclude Guilds: AdvisorClick to veto Advisor+1 Action
Reveal the top 3 cards of your deck. The player to your left chooses one of them. Discard that card. Put the other cards into your hand.
Cost: 4 Coins
HeraldClick to veto Herald+1 Card
+1 Action

Reveal the top card of your deck. If it is an Action, play it. When you buy this, you may overpay for it. For each 1 Coin you overpaid, look through your discard pile and put a card from it on top of your deck.
Cost: 4 Coins
EmpiresClick to exclude Empires: Event ConquestClick to veto ConquestGain 2 Silvers. +1 VP Token per Silver you've gained this turn.
Cost: 6 Coins
EngineerClick to veto EngineerGain a card costing up to 4 Coins. You may trash this. If you do, gain a card costing up to 4 Coins.
Cost: 4 Debt
MenagerieClick to exclude Menagerie: Horse+2 Cards
+1 Action

Return this to its pile. (This is not in the Supply.)
Cost: 0 Coins
HostelryClick to veto Hostelry+1 Card
+2 Actions

When you gain this, you may discard any number of Treasures, revealed, to gain that many Horses.
Cost: 4 Coins
Way of the ChameleonClick to veto Way of the ChameleonFollow this card's instructions; each time that it would give you +Cards this turn, you get +Coins instead, and vice versa.
Cost: 0 Coins
Other components these cards require:
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