Create a deck for each player, comprising Estate1 VP
Cost: 2 Coins
and Pasture1 Coin
Worth 1 VP per Estate you have.
Cost: 2 Coins
Copper1 Coin
Cost: 0 Coins
promosClick to exclude promos: PrinceClick to veto PrinceYou may set this aside. If you do, set aside an Action card from your hand costing up to 4 Coins. At the start of each of your turns, play that Action, setting it aside again when you discard it from play. (Stop playing it if you fail to set it aside on a turn you play it.)
Cost: 8 Coins
Intrigue Update PackClick to exclude Intrigue Update Pack: DiplomatClick to veto Diplomat+2 Cards
If you have 5 or fewer cards in hand (after drawing), +2 Actions. When another player plays an Attack card, you may first reveal this from a hand of 5 or more cards, to draw 2 cards then discard 3.
Cost: 4 Coins
Prosperity Update PackClick to exclude Prosperity Update Pack: AnvilClick to veto Anvil1 Coin
You may discard a Treasure to gain a card costing up to 4 Coins.
Cost: 3 Coins
War ChestClick to veto War ChestThe player to your left names a card. Gain a card costing up to 5 Coins  that hasn't been named for War Chests this turn.
Cost: 5 Coins
HinterlandsClick to exclude Hinterlands: Spice MerchantClick to veto Spice MerchantYou may trash a Treasure from your hand. If you do, choose one: +2 Cards and +1 Action, or +2 Coins and +1 Buy.
Cost: 4 Coins
AdventuresClick to exclude Adventures: RelicClick to veto Relic2 Coins
When you play this, each other players puts his -1 Card token on his deck.
Cost: 5 Coins
NocturneClick to exclude Nocturne: ShepherdClick to veto Shepherd+1 Action
Discard any number of Victory cards, revealing them. +2 Cards per card discarded.
Cost: 4 Coins
MenagerieClick to exclude Menagerie: Horse+2 Cards
+1 Action

Return this to its pile. (This is not in the Supply.)
Cost: 0 Coins
Event DelayClick to veto DelayYou may set aside an Action card from your hand. At the start of your next turn, play it.
Cost: 0 Coins
MastermindClick to veto MastermindAt the start of your next turn, you may play an Action card from your hand three times.
Cost: 5 Coins
SleighClick to veto SleighGain 2 Horses. When you gain a card, you may discard this, to put that card into your hand or onto your deck.
Cost: 2 Coins
PlunderClick to exclude Plunder: [Loot][Shuffle together all 15 types of Loot cards (30 cards), and set this Loot stack face down.]
Event LootingClick to veto LootingGain a Loot.
Cost: 6 Coins
SearchClick to veto Search+2 Coins
The next time a Supply pile empties, trash this and gain a Loot.
Cost: 2 Coins
Other components these cards require:
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