promosClick to exclude promos: Black MarketClick to veto Black Market+2 Coins
Reveal the top 3 cards of the Black Market deck. You may buy one of them immediately. Put the unbought cards on the bottom of the Black Market deck in any order. (Before the game, make a Black Market deck out of one copy of each Kingdom card not in the supply.)
Cost: 3 Coins
EmpiresClick to exclude Empires: Chariot RaceClick to veto Chariot Race+1 Action
Reveal the top card of your deck and put it into your hand. The player to your left reveals the top card of their deck. If your card costs more, +1 Coin and +1 VP Token.
Cost: 3 Coins
NocturneClick to exclude Nocturne: GuardianClick to veto GuardianUntil your next turn, when another player plays an Attack card, it doesn't affect you. At the start of your next turn, +1 Coin. This is gained to your hand (instead of your discard pile).
Cost: 2 Coins
RenaissanceClick to exclude Renaissance: Project ExplorationClick to veto ExplorationAt the end of your Buy phase, if you didn't buy any cards, +1 Coffers and +1 Villager.
Cost: 4 Coins
PriestClick to veto Priest+2 Coins
Trash a card from your hand. For the rest of this turn, when you trash a card, +2 Coins.
Cost: 4 Coins
MenagerieClick to exclude Menagerie: CardinalClick to veto Cardinal+2 Coins
Each other player reveals the top 2 cards of their deck, Exiles one costing from 3 Coins to 6 Coins, and discards the rest.
Cost: 4 Coins
PlunderClick to exclude Plunder: Buried TreasureClick to veto Buried TreasureAt the start of your next turn, +1 Buy and +3 Coins. When you gain this, play it.
Cost: 5 Coins
CrucibleClick to veto CrucibleTrash a card from your hand. +1 Coin per 1 Coin it costs.
Cost: 4 Coins
EnlargeClick to veto EnlargeNow and at the start of your next turn: Trash a card from your hand, and gain one costing up to 2 Coins more.
Cost: 5 Coins
Trait NearbyClick to veto NearbyWhen you gain a Nearby card, +1 Buy. SirenClick to veto SirenEach other player gains a Curse. At the start of your next turn, draw until you have 8 cards in hand. When you gain this, trash it unless you trash an Action from your hand.
Cost: 3 Coins
TaskmasterClick to veto Taskmaster+1 Action, +1 Coin, and if you gain a card costing exactly 5 Coins this turn, then at the start of your next turn, repeat this ability.
Cost: 3 Coins
Other components these cards require:
Players: 2 3 4 5 6 whatever
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