[Loot][Shuffle together all 15 types of Loot cards (30 cards), and set this Loot stack face down.]
BarbarianClick to veto Barbarian+2 Coins
Each other player trashes the top card of their deck. If it costs 3 Coins or more they gain a cheaper card sharing a type with it; otherwise they gain a Curse.
Cost: 5 Coins
ContractClick to veto Contract2 Coins
+1 Favor

You may set aside an Action from your hand to play it at the start of your next turn.
Cost: 5 Coins
DiplomatClick to veto Diplomat+2 Cards
If you have 5 or fewer cards in hand (after drawing), +2 Actions. When another player plays an Attack card, you may first reveal this from a hand of 5 or more cards, to draw 2 cards then discard 3.
Cost: 4 Coins
DisplaceClick to veto DisplaceExile a card from your hand. Gain a differently named card costing up to 2 Coins more than it.
Cost: 5 Coins
Event InvasionClick to veto InvasionYou may play an Attack from your hand. Gain a Duchy. Gain an Action onto your deck. Gain a Loot; play it.
Cost: 10 Coins
JourneymanClick to veto JourneymanName a card. Reveal the top 3 cards of your deck until you reveal 3 cards that are not the named card. Put those cards into your hand and discard the rest.
Cost: 5 Coins
KilnClick to veto Kiln+2 Coins
The next time you play a card this turn, you may first gain a copy of it.
Cost: 5 Coins
MerchantClick to veto Merchant+1 Card
+1 Action

The first time you play a Silver this turn, +1 Coin.
Cost: 3 Coins
Trait PiousClick to veto PiousWhen you gain a Pious card, you may trash a card from your hand. PirateClick to veto PirateAt the start of your next turn, gain a Treasure costing up to 6 Coins to your hand. When any player gains a Treasure, you may play this from your hand.
Cost: 5 Coins
StorytellerClick to veto Storyteller+1 Action
+1 Coin

Play up to 3 Treasures from your hand. Pay all of your Coins; +1 Card per Coin paid.
Cost: 5 Coins
Walled VillageClick to veto Walled Village+1 Card
+2 Actions

At the start of Clean-up, if you have this and no more than one other Action card in play, you may put this on top of your deck.
Cost: 4 Coins
Ally Crafter's GuildClick to veto Crafter's GuildAt the start of your turn, you may spend 2 Favors to gain a card costing up to 4 Coins onto your deck.
Cost: 0 Coins
promosClick to exclude promos Dominion Update PackClick to exclude Dominion Update Pack Intrigue Update PackClick to exclude Intrigue Update Pack Seaside Update PackClick to exclude Seaside Update Pack GuildsClick to exclude Guilds AdventuresClick to exclude Adventures MenagerieClick to exclude Menagerie AlliesClick to exclude Allies PlunderClick to exclude Plunder
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