Create a deck for each player, comprising Estate1 VP
Cost: 2 Coins
and Pouch1 Coin
+1 Buy

Cost: 2 Coins
Copper1 Coin
Cost: 0 Coins
Dominion Update PackClick to exclude Dominion Update Pack: MerchantClick to veto Merchant+1 Card
+1 Action

The first time you play a Silver this turn, +1 Coin.
Cost: 3 Coins
Intrigue Update PackClick to exclude Intrigue Update Pack: DiplomatClick to veto Diplomat+2 Cards
If you have 5 or fewer cards in hand (after drawing), +2 Actions. When another player plays an Attack card, you may first reveal this from a hand of 5 or more cards, to draw 2 cards then discard 3.
Cost: 4 Coins
SeasideClick to exclude Seaside: WarehouseClick to veto Warehouse+3 Cards
+1 Action

Discard 3 cards.
Cost: 3 Coins
Prosperity Update PackClick to exclude Prosperity Update Pack: MagnateClick to veto MagnateReveal your hand. +1 Card per Treasure in it.
Cost: 5 Coins
GuildsClick to exclude Guilds: SoothsayerClick to veto SoothsayerGain a Gold. Each other player gains a Curse. Each player who did draws a card.
Cost: 5 Coins
EmpiresClick to exclude Empires: Chariot RaceClick to veto Chariot Race+1 Action
Reveal the top card of your deck and put it into your hand. The player to your left reveals the top card of their deck. If your card costs more, +1 Coin and +1 VP Token.
Cost: 3 Coins
TempleClick to veto Temple+1 VP
Trash from 1 to 3 differently named cards from your hand. Add 1 VP Token to the Temple Supply pile. When you gain this, take the VP Token from the Temple Supply pile.
Cost: 4 Coins
NocturneClick to exclude Nocturne: Zombie ApprenticeYou may trash an Action card from your hand for +3 Cards and +1 Action.
Cost: 3 Coins
Zombie MasonTrash the top card of your deck. You may gain a card costing up to 1 Coin more than it.
Cost: 3 Coins
Zombie Spy+1 Card
+1 Action

Look at the top card of your deck. Discard it or put it back.
Cost: 3 Coins
[Boon][Shuffle together all of the Boon cards (12 cards), and set this Boon stack face-up, with only the topmost card visible.]
Ghost TownClick to veto Ghost TownAt the start of your next turn, +1 Card and +1 Action. This is gained to your hand (instead of your discard pile).
Cost: 3 Coins
NecromancerClick to veto NecromancerPlay a face up, non-Duration Action card from the trash, leaving it there and turning it face down for the next turn. Setup: Put the 3 Zombies into the trash.
Cost: 4 Coins
TrackerClick to veto Tracker+1 Coin
Receive a Boon. While this is in play, when you gain a card, you may put that card onto your deck.
Cost: 2 Coins
MenagerieClick to exclude Menagerie: Way of the GoatClick to veto Way of the GoatTrash a card from your hand.
Cost: 0 Coins
Other components these cards require:
Players: 2 3 4 5 6 whatever
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