Gartenbohne
Like every other building card, this card also helps the owner get bonus dollars.  For the bonus dollars at the end of the game, the following table applies.
4 5 6 7 8
1 2 3 5 8
Mine
1 2 3 4
Gartenbohne
If the owner of this card buys a third bean field, then he only has to pay one bean dollar.
Mine
1 2 3 4
Gartenbohne
For the owner of this card, a new bean-o-meter applies for Gartenbohnen.  He may even harvest an individual Gartenbohne if there are several beans on other fields.
1 2 3
1 2 3
Mine
1 2 3 4
Gartenbohne
This card is an additional bean field.  It does not affect the possibility of buying a "3. Bohnenfeld" card.
Mine
1 2 3 4
Rote Bohne
Like every other building card, this card also helps the owner get bonus dollars.  For the bonus dollars at the end of the game, the following table applies.
4 5 6 7 8
1 2 3 5 8
Indian Teepee
1 2 3 4
Rote Bohne
The owner of this card gets at the end of the game an additional dollar from the discard pile for each eight bean dollars in his cash asset.
Indian Teepee
1 2 3 4
Rote Bohne
The owner of this card gets at the end of the game an additional dollar from the discard pile for each six bean dollars in his cash asset.
Indian Teepee
1 2 3 4
Rote Bohne
The owner of this card gets at the end of the game an additional dollar from the discard pile for each five bean dollars in his cash asset.
Indian Teepee
1 2 3 4
Augenbohne
Like every other building card, this card also helps the owner get bonus dollars.  For the bonus dollars at the end of the game, the following table applies.
4 5 6 7 8
1 2 3 5 8
Bank
1 2 3 4
Augenbohne
The owner of this card may look at the top card of the draw deck before the beginning of his turn.  If it does not please him, he puts it covered under the deck.
Bank
1 2 3 4
Augenbohne
The owner of this card may change the order of his three drawn cards when drawing (Phase 4).
Bank
1 2 3 4
Augenbohne
The owner of this card may relocate one of the cards in his hand at the beginning of his turn.
Bank
1 2 3 4
Sojabohne
Like every other building card, this card also helps the owner get bonus dollars.  For the bonus dollars at the end of the game, the following table applies.
4 5 6 7 8
1 2 3 5 8
Farm
1 2 3 4
Sojabohne
If the owner of this card has planted on his fields a bean type with the value 14 or higher, he may also plant Sojabohnen on it, which will count as the original type.
14 +
Farm
1 2 3 4
Sojabohne
The owner of this card may plant three beans instead of two in Phase 1.
Farm
1 2 3 4
Sojabohne
The owner of this card gets an additional bean dollar whenever he harvests a field that is worth four dollars.
Farm
1 2 3 4
Brechbohne
Like every other building card, this card also helps the owner get bonus dollars.  For the bonus dollars at the end of the game, the following table applies.
4 5 6 7 8
1 2 3 5 8
Saloon
1 2 3 4
Brechbohne
This card is an additional bean field, on which exclusively Brechbohnen may be planted.
Saloon
1 2 3 4
Brechbohne
The owner of this card may plant on his fields in such a way that each bean type occurs only once.  With such bean stew, the following bean-o-meter applies:
1 2 3 4
3 6 7 8
Saloon
1 2 3 4
Brechbohne
The owner of this card may plant on his fields in such a way that each bean type occurs only once.  With such bean stew, the following bean-o-meter applies:
1 2 3 4 5
3 5 6 7 8
Saloon
1 2 3 4
Saubohne
Like every other building card, this card also helps the owner get bonus dollars.  For the bonus dollars at the end of the game, the following table applies.
4 5 6 7 8
1 2 3 5 8
General Store
1 2 3 4
Saubohne
The owner may put one bean on this card.  This bean is for trading and giving for ordering, but cannot be planted any longer.
General Store
1 2 3 4
Saubohne
The owner may put two beans on this card.  These beans are for trading and giving for ordering, but cannot be planted any longer.
General Store
1 2 3 4
Saubohne
The owner may put three beans on this card.  These beans are for trading and giving for ordering, but cannot be planted any longer.
General Store
1 2 3 4
Feuerbohne
Like every other building card, this card also helps the owner get bonus dollars.  For the bonus dollars at the end of the game, the following table applies.
4 5 6 7 8
1 2 3 5 8
Blacksmith
1 2 3 4
Feuerbohne
This card is an additional bean field, on which exclusively Feuerbohnen may be planted.
Blacksmith
1 2 3 4
Feuerbohne
For the owner of this card, a new bean-o-meter applies for Feuerbohnen:
1 2 3 4
3 5 6 7
Blacksmith
1 2 3 4
Feuerbohne
The owner of this card needs not hold to the rule that a field with one bean may not be harvested.
Blacksmith
1 2 3 4
Blaue Bohne
Like every other building card, this card also helps the owner get bonus dollars.  For the bonus dollars at the end of the game, the following table applies.
4 5 6 7 8
1 2 3 5 8
Jail
1 2 3 4
Blaue Bohne
For the owner of this card, a new bean-o-meter applies for Blaue Bohnen:
1 2 3 4
3 5 7 9
Jail
1 2 3 4
Blaue Bohne
For the owner of this card, a new bean-o-meter applies for Blaue Bohnen:
X 2 3 4 5
4 6 8 10
Jail
1 2 3 4
Blaue Bohne
With each harvest of Blauen Bohnen that brings a yield of at least a dollar, the owner of this card receives a dollar.  He takes the dollar for himself out of the Blauen Bohnen that are put on the discard pile.
Jail
1 2 3 4
Cognacbohne
Like every other building card, this card also helps the owner get bonus dollars.  For the bonus dollars at the end of the game, the following table applies.
4 5 6 7 8
1 2 3 5 8
Distillery
1 2 3 4
Cognacbohne
The buyer of this card must announce from which building type he will take the remaining cards out of the game, if other players do not immediately buy these cards.
Distillery
1 2 3 4
Cognacbohne
The owner of this card receives from the player who harvests a bean stew, one dollar from the yield.  The dollar is put under this card.
Distillery
1 2 3 4
Cognacbohne
For the owner of this card, a new bean-o-meter applies for Cognacbohnen:
1 2 3 4
3 5 7 8
Distillery
1 2 3 4
Overview card for High Bohn
For the possession of buildings, bonus dollars are given at the end of the game:

4 buildings = 1 dollar
5 buildings = 2 dollars
6 buildings = 3 dollars
7 buildings = 5 dollars
8 buildings = 8 dollars

Each building type may be bought with
3 players max. two times
4 players max. three times
5 players max. four times

At the end of the game, count:
  • Your buildings' purchase prices
  • The bean dollars of your cash asset
  • The bonus dollars for your buildings