DominionClick to exclude Dominion: WoodcutterClick to veto Woodcutter+1 Buy
+2 Coins

Cost: 3 Coins
IntrigueClick to exclude Intrigue: NoblesClick to veto Nobles2 VP
Choose one: +3 Cards, or +2 Actions.
Cost: 6 Coins
StewardClick to veto StewardChoose one: +2 Cards; or +2 coins; or trash 2 cards from your hand.
Cost: 3 Coins
Intrigue Update PackClick to exclude Intrigue Update Pack: DiplomatClick to veto Diplomat+2 Cards
If you have 5 or fewer cards in hand (after drawing), +2 Actions. When another player plays an Attack card, you may first reveal this from a hand of 5 or more cards, to draw 2 cards then discard 3.
Cost: 4 Coins
ReplaceClick to veto ReplaceTrash a card from your hand. Gain a card costing up to 2 Coins more than it. If the gained card is an Action or Treasure, put it onto your deck; if it's a Victory card, each other player gains a Curse.
Cost: 5 Coins
AlchemyClick to exclude Alchemy: Potion
Cost: 4 Coins
ApothecaryClick to veto Apothecary+1 Card
+1 Action

Reveal the top 4 cards of your deck. Put the revealed Coppers and Potions into your hand. Put the other cards back on top of your deck in any order.
Cost: 2 Coins + 1 Potion
CornucopiaClick to exclude Cornucopia: HarvestClick to veto HarvestReveal the top 4 cards of your deck, then discard them. +1 Coin per differently named card revealed.
Cost: 5 Coins
HinterlandsClick to exclude Hinterlands: TraderClick to veto TraderTrash a card from your hand. Gain a number of Slivers equal to its cost in coins. When you would gain a card, you may reveal this from your hand. If you do, instead gain a Silver.
Cost: 4 Coins
Hinterlands Update PackClick to exclude Hinterlands Update Pack: Witch's HutClick to veto Witch's Hut+4 Cards
Discard 2 cards, revealed. If they’re both Actions, each other player gains a Curse
Cost: 5 Coins
EmpiresClick to exclude Empires: Landmark FountainClick to veto FountainWhen scoring, 15 VP if you have at least 10 Coppers.
NocturneClick to exclude Nocturne: ChangelingClick to veto ChangelingTrash this. Gain a copy of a card you have in play. In games using this, when you gain a card costing 3 Coins or more, you may exchange it for a Changeling.
Cost: 3 Coins
PlunderClick to exclude Plunder: [Loot][Shuffle together all 15 types of Loot cards (30 cards), and set this Loot stack face down.]
Event LootingClick to veto LootingGain a Loot.
Cost: 6 Coins
Players: 2 3 4 5 6 whatever
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