promosClick to exclude promos: CaptainClick to veto CaptainNow and at the start of your next turn: Play a non-Duration Action card from the Supply costing up to 4 [coin], leaving it there.
Cost: 6 Coins
Dominion Update PackClick to exclude Dominion Update Pack: SentryClick to veto Sentry+1 Card
+1 Action

Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back on top in any order.
Cost: 5 Coins
SeasideClick to exclude Seaside: WarehouseClick to veto Warehouse+3 Cards
+1 Action

Discard 3 cards.
Cost: 3 Coins
HinterlandsClick to exclude Hinterlands: FarmlandClick to veto Farmland2 VP
When you buy this, trash a card from your hand. Gain a card costing exactly 2 Coins more than the trashed card.
Cost: 6 Coins
MandarinClick to veto Mandarin+3 Coins
Put a card from your hand on top of your deck. When you gain this, put all Treasures you have in play on top of your deck in any order.
Cost: 5 Coins
TunnelClick to veto Tunnel2 VP
When you discard this other than during a Clean-up phase, you may reveal it. If you do, gain a Gold.
Cost: 3 Coins
AdventuresClick to exclude Adventures: MiserClick to veto MiserChoose one: Put a Copper from your hand onto your Tavern mat; or +1 Coin per Copper on your Tavern mat.
Cost: 4 Coins
RenaissanceClick to exclude Renaissance: Project InnovationClick to veto InnovationThe first time you gain an Action card in each of your turns, you may set it aside. If you do, play it.
Cost: 6 Coins
MenagerieClick to exclude Menagerie: Horse+2 Cards
+1 Action

Return this to its pile. (This is not in the Supply.)
Cost: 0 Coins
ScrapClick to veto ScrapTrash a card from your hand. Choose a different thing per 1 Coin it costs: +1 Card; +1 Action; +1 Buy; +1 Coin; gain a Silver; gain a Horse.
Cost: 3 Coins
Way of the MuleClick to veto Way of the Mule+1 Action
+1 Coin

Cost: 0 Coins
AlliesClick to exclude Allies: EmissaryClick to veto Emissary+3 Cards
If this made you shuffle (at least one card), +1 Action and +2 Favors.
Cost: 5 Coins
SycophantClick to veto Sycophant+1 Action
Discard 3 cards. If you discarded at least one, +3 Coins. When you gain or trash this, +2 Favors.
Cost: 2 Coins
Ally League of ShopkeepersClick to veto League of ShopkeepersAfter playing a Liaison, if you have 5 or more Favors, +1 Coin, and if 10 or more, +1 Action and +1 Buy.
Cost: 0 Coins
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