Create 2 decks, each with Estate1 VP
Cost: 2 Coins
and Copper1 Coin
Cost: 0 Coins
. In addition to those, set up the following supply piles:
10×Curse-1 VP
Cost: 0 Coins
12×[Boon][Shuffle together all of the Boon cards (12 cards), and set this Boon stack face-up, with only the topmost card visible.]
Estate1 VP
Cost: 2 Coins
Duchy3 VP
Cost: 5 Coins
Province6 VP
Cost: 8 Coins
46×Copper1 Coin
Cost: 0 Coins
40×Silver2 Coins
Cost: 3 Coins
30×Gold3 Coins
Cost: 6 Coins
Landmark Bandit FortClick to veto Bandit FortWhen scoring, -2 VP for each Silver and each Gold you have. 10×BargeClick to veto BargeEither now or at the start of your next turn, +3 Cards and +1 Buy.
Cost: 5 Coins
10×Caravan GuardClick to veto Caravan Guard+1 Card
+1 Action

At the start of your next turn, +1 Coin. When another player plays an Attack card, you may play this from your hand. (+1 Action has no effect if it's not your turn.)
Cost: 3 Coins
10×CardinalClick to veto Cardinal+2 Coins
Each other player reveals the top 2 cards of their deck, Exiles one costing from 3 Coins to 6 Coins, and discards the rest.
Cost: 4 Coins
10×CovenClick to veto Coven+1 Action
+2 Coins

Each other player Exiles a Curse from the Supply. If they can't, they discard their Exiled Curses.
Cost: 5 Coins
10×DruidClick to veto Druid+1 Buy
Receive one of the set-aside Boons (leaving it there). Setup: Set aside the top 3 Boons face up.
Cost: 2 Coins
Project ExplorationClick to veto ExplorationAt the end of your Buy phase, if you didn't buy any cards, +1 Coffers and +1 Villager.
Cost: 4 Coins
FeodumClick to veto FeodumWorth 1 VP for every 3 Silvers in your deck (round down). When you trash this, gain 3 Silvers.
Cost: 4 Coins
10×SanctuaryClick to veto Sanctuary+1 Card
+1 Action
+1 Buy

You may Exile a card from your hand.
Cost: 5 Coins
10×Throne RoomClick to veto Throne RoomChoose an Action card in your hand. Play it twice.
Cost: 4 Coins
10×VassalClick to veto Vassal+2 Coins
Discard the top card of your deck. If it is an Action card, you may play it.
Cost: 3 Coins
10×WeaverClick to veto WeaverGain two Silvers or a card costing up to 4 Coins. When you discard this other than in Clean-up, you may play it.
Cost: 4 Coins
DominionClick to exclude Dominion Dominion Update PackClick to exclude Dominion Update Pack Hinterlands Update PackClick to exclude Hinterlands Update Pack Dark AgesClick to exclude Dark Ages AdventuresClick to exclude Adventures EmpiresClick to exclude Empires NocturneClick to exclude Nocturne RenaissanceClick to exclude Renaissance MenagerieClick to exclude Menagerie
Other components these cards require:
The game is over when the Province supply is empty, or any three supplies are empty.
Players: 2 3 4 5 6 whatever
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