Create a deck for each player, comprising Estate1 VP
Cost: 2 Coins
and Goat1 Coin
When you play this, you may trash a card from your hand.
Cost: 2 Coins
Copper1 Coin
Cost: 0 Coins
EmpiresClick to exclude Empires: TempleClick to veto Temple+1 VP
Trash from 1 to 3 differently named cards from your hand. Add 1 VP Token to the Temple Supply pile. When you gain this, take the VP Token from the Temple Supply pile.
Cost: 4 Coins
NocturneClick to exclude Nocturne: [Boon][Shuffle together all of the Boon cards (12 cards), and set this Boon stack face-up, with only the topmost card visible.]
ChangelingClick to veto ChangelingTrash this. Gain a copy of a card you have in play. In games using this, when you gain a card costing 3 Coins or more, you may exchange it for a Changeling.
Cost: 3 Coins
CryptClick to veto CryptSet aside any number of Treasures you have in play, face down (under this). While any remain, at the start of each of your turns, put one of them into your hand.
Cost: 5 Coins
PixieClick to veto Pixie+1 Card
+1 Action

Discard the top Boon. You may trash this to receive that Boon twice.
Cost: 2 Coins
RenaissanceClick to exclude Renaissance: PriestClick to veto Priest+2 Coins
Trash a card from your hand. For the rest of this turn, when you trash a card, +2 Coins.
Cost: 4 Coins
MenagerieClick to exclude Menagerie: Horse+2 Cards
+1 Action

Return this to its pile. (This is not in the Supply.)
Cost: 0 Coins
SheepdogClick to veto Sheepdog+2 Cards
When you gain a card, you may play this from your hand.
Cost: 3 Coins
SleighClick to veto SleighGain 2 Horses. When you gain a card, you may discard this, to put that card into your hand or onto your deck.
Cost: 2 Coins
Way of the OwlClick to veto Way of the OwlDraw until you have 6 cards in hand.
Cost: 0 Coins
AlliesClick to exclude Allies: CourierClick to veto Courier+1 Coin
Discard the top card of your deck. Look through your discard pile; you may play an Action or Treasure from it.
Cost: 4 Coins
SentinelClick to veto SentinelLook at the top 5 cards of your deck. You may trash up to 2 of them. Put the rest back in any order.
Cost: 3 Coins
SycophantClick to veto Sycophant+1 Action
Discard 3 cards. If you discarded at least one, +3 Coins. When you gain or trash this, +2 Favors.
Cost: 2 Coins
Ally Circle of WitchesClick to veto Circle of WitchesAfter playing a Liaison, you may spend 3 Favors to have each other player gain a Curse.
Cost: 0 Coins
Other components these cards require:
Players: 2 3 4 5 6 whatever
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